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AI Insights · Timothy · July 2024

Q2 2024 Android Performance of Top Basketball Games in the US

Explore the second quarter performance of the most popular basketball games on Android in the US. Sensor Tower provides a glimpse into the trends of downloads, revenue, and user engagement.

Q2 2024 Android Performance of Top Basketball Games in the US

In Q2 2024, the basketball gaming landscape on Android saw varied performances across top titles. Here, we break down the latest data provided by Sensor Tower.

NBA Infinite - PvP Basketball experienced a peak in weekly active users (WAUs), hitting 11.2K in mid-May before slightly declining to 10.4K by late June. Downloads for the game started strong at 1.3M in early April but saw a downward trend, dropping to 537K by the end of June. Revenue saw significant fluctuations, with a high of $51K in early June and two weeks with no revenue later in the month.

For NBA 2K24 MyTEAM, downloads remained relatively low, hovering around 100K throughout the quarter, with a small uptick in late May to 126K. Weekly active users saw a gradual increase from 378 in early April to 442 by late June. Revenue was sporadic, with notable spikes of $58K and $63K in mid-May and late June, respectively.

ELECTRONIC ARTS' NBA LIVE Mobile Basketball showcased high download numbers, peaking at 4.6M in late April. Weekly active users reached their highest at 21.4K in the same period, although they later declined to 13.9K by the end of June. The title had a few weeks with revenue, including $36K in late April, but otherwise did not generate income in other weeks.

2K, Inc.'s NBA 2K Mobile Basketball Game saw a rather consistent number of downloads around 80-90K, with a surprising jump to 218K in early June. Weekly active users, however, experienced a decline from 636 in early April to 428 by the quarter's end. Revenue was minimal, with only a few weeks showing any earnings, peaking at $22K in late May.

Lastly, Dunk Shot by Ketchapp had a minimal presence with downloads peaking at 70 in mid-April before dropping to zero in subsequent weeks. Weekly active users followed a declining pattern, from 162 in late April to 59 by late June. Revenue was almost non-existent, with a small earning of $3 in early May.

For more detailed insights and analysis, Sensor Tower's comprehensive data offers a closer look at the trends and performances of these leading basketball games on Android.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024